Wandering Fortunes: details on the new Cloudy Cuckoo Cosmos setting

On January 1st I will post the prog first chapter of Wandering Fortunes, my third book. While the fist two books, Slubes and Darmenzi, focused on some slubes from the planet Mintop, Wandering Fortunes focuses on the two neighboring planets of Zhop and Derantu. This means an entirely new setting, cast of characters, and species, but still in the same universe and right next door to Mintop anyway.

Right now Zhop and Derantu are only briefly mentioned by name in the about page for the CCC. As new chapters of Wandering Fortunes are released, new character, species, and location profiles will be added. It’s finally happening. The information sections on this website have only had about a third of the CCC. Now the full picture will begin to form.

Ha ha ha, just kidding, it’s not even close to a full picture. But for the main setting, Mintop, Zhop, and Derantu is a large portion of that.

Mintop is actually the least advanced of the three planets, and the focus was on a small village on a small island where technology is generally clay. We did see Interpolis, a big city of tall buildings and cleeple, but it’s nothing compared to Zhop and Derantu. Robots are actually a pretty common sight in the major population centers, the weapons they have makes the Mallet Blaster that Zeth gave Numer look like a toy, and vehicles that makes Zeth’s Transpide look like a starter vehicle in a video game are everywhere.

In the major cities and countries, anyway. Wandering Fortunes starts out at pretty much the Zhop equivalent to Nottle. It is basically like the sticks here on Earth. And just around the riverbend over that hill there is a tribe of mages with robes and masks and they do dark magic and, oh geeze, listen, these guys are figgin dangerous, do not go messing with them.

Well, actually, that’s the very first thing we do in this book. Science and technology is everywhere, and magic lies underneath. Science fiction-fantasy.

Zhop is a cold planet, the furthest inhabited one from the solar system’s sun. (In contrast, Mintop is the closest inhabited planet to the sun.) Most of the forests on the planet are sparse, and outside the forest is even sparser. It’s mostly drab, gray tundra when there are any plants at all, and it’s all one supercontinent surrounded by ocean. Most of Zhop is occupied by tiny, oft-squabbling kingdoms, but everything is under the thumb of the Zhopian Guard, a planet-wide police force and military that exists to keep the peace. It’s headquartered at the planet’s capital, New Zhopolis, near the northern pole, where tall, dark buildings and advanced technology rules. Civilization here is highly developed and technological. Self-powered vehicles are the expensive norm. Robots are commonplace assistants. However, few realize the magic that hovers everywhere and in everyone, and monsters lurk everywhere, some greatly disguised.

Derantu is between Zhop and Mintop, and is the most highly advanced of the three. Lots of technology on Zhop was taken and adapted from Derantu. Simple robotic assistants are commonplace and are becoming more advanced all the time. They’re totally stealing your jobs. Unlike Zhop, Derantu has individual countries without an overarching controlling organization, though there has been a loose coalition of countries for centuries. Two countries in particular have been enemies since nearly their founding, and what strikes everyone as odd is that the main species of these kingdoms were also found on Zhop. Derantu is a vibrantly-colored planet with bright colors everywhere you look, but the planet is less peaceful than it first looks and old grudges are hidden under the cheery colors everywhere.

Between these two and Mintop lies the Planet Peacemaking Power, an organization designed to balance the three planets’ powers and to solve crises. This was mentioned briefly in Darmenzi.

And through all these highly-advanced, technology-filled worlds of science and machines, one beach ball comes to life. Magic is real here. Don’t believe me? That’s okay. It doesn’t care. If you can think it, it is already here.

January will bring both the first chapter and a new character profile, and then nothing will make sense ever again. But in a good way! More to come.

New version of “Tough as Blades” short story

Some time ago I took to the short story I posted here years ago and edited it rather significantly, using the knowledge I’d gained from having an editor go over Slubes. Although it’s not entirely something new for this month, there are new scenes, including one that show how Master Hydra met Crawmaster, and all the old scenes have been thoroughly edited to be much better. “Tough as Blades“, the story whose title was the result of me forgetting that the actual phrase is tough as nails and that nails and blades don’t really have all that much in common??

One more month of 2016. On January 1st, Wandering Fortunes begins. A new world. New characters. New species. New nonsense. New beach ball. Around mid-December (the 16th or a few days after) I’m going to post some information to start diving into the new setting and everything of Wandering Fortunes. We saw Mintop over two books. Now we’ll see two planets over one book.

Of course, if you want to see this story start half a month early, you can become a patron over at Patreon!

The conclusion of Darmenzi! Chapter 20: Fallen Oblivion

It’s finally here. We’re finally here. The final chapter of Darmenzi, Chapter 20: Fallen Oblivion is here! It all concludes with a bang, a smash, and a reveal. Will everyone survive? Will everyone live? Will I let this stand??

The conclusion ends with a brief discussion on the next book, Wandering Fortunes. More on that when I have time. For now, enjoy the conclusion to this story running for 1 2/3 years, the second (and first real) story I wrote for NaNoWriMo, which… begins today. Coincidence? Yes. I’m too busy to do anything for it, though.

ART (or at least some facsimile of it): Thyvae

I said I maybe might! Doodled up in about I don’t actually know how long but it couldn’t have been more than 10 or 20 minutes, maybe 30, the simplest-looking species from the CCC on Mintop, the thyvae. The original inspiration was hydras. You know, from nature.

thyvae

These doodles are by no means meant to be a final word on how these things look. I just like having stuff to actually post for once.

Small sample of what I’m currently working on

Crawber (2 mil (.19 mil Hackney, 1.5 mil Interp, .31 mil other), Floggle (2 mil (1.5 mil Interp, .5 mil other)), Kasdde (1 bil), Shiffle (1 bil), Slube (.4 mil (.29 mil Hackney, .8 mil Interp, .3 mil other)), Smarmel (2.5 mil (.31 mil Hackney, 1.2 mil Interp, .99 mil other)), Spiest (negligible), Stroo (2.1 mil (.21 mil Hackney, 1.5 mil Interp, .39 mil other)), Thyvae (2 mil (1.2 mil Interp, .8 mil other)), Verk’lon (1.3 bil)

Th…That’s the sample. Before I get back to Darmenzi work I’m getting some information down into my encyclopedia that I’ve really needed for a while, some of which I’ve just been trying to pretend that I can ignore it and it won’t matter.

Population size is not one of these things, although I can now report that Mintop’s total population of intelligent creatures is about 6.5 billion, a little behind Earth actually.

What I’ve really needed to make note of is length of year and day on these planets. I can now confirm Mintop has a 398-day year with a 22-hour day. Roughly. And yes, if you calculate it, it is close to the ratio of Earth year-day-hour. It’s almost like some guy in a cloud wanted to make things easy on everyone.

I still need to make an actual list of everything I need, though. I’m also figuring up the population size of some areas, I’m going to sketch out an actual map (probably), and I want to make note of more information on some organizations, such as size. According to my data, Conrad had 823 spleeches on board his scouting space station, but as of Darmenzi only 183 are left with him. Who knows where the other 640 are. Maybe they’re all stacked on top of each other in threes wearing trench coats.

Chapter 14 of Darmenzi, Solid Stone Will, now up

Here‘s chapter 14 of Darmenzi, which brings us to an area first shown in Slubes but never actually traveled to. It also features bush animals and a puzzle.

In related news, I finished the main editing of the last chapter of Darmenzi yesterday, so now it’s time to go back and do wider edits such as tightening the character arcs and insert other words here that makes it sound like I know what I’m doing. I hope to have that done by mid-June if not end-May.

As always there is my Patreon, where patrons can read these chapters early and get expectations!! Are they great expectations? Well, they’re not bad.

Darmenzi Chapter 13 now up

Oh, um, er, eh, April Fool’s! Yes, it was totally intentional that I didn’t post the new chapter yesterday. ha ha ha ha hahahahahaHAHAHAHAHA HA HA HA HA HA. HA. HA. HA. HA.

ha

So here’s chapter 13 of Darmenzi, Aquasphere. It features water and a brief discussion of anime and was rather significantly edited a few years ago after I played the demo of a little game called Undertale, maybe you’ve heard of it.

I’ve had about 5 hours of sleep now so I need a nap. Mention of Patreon, which I think I just discovered every post I’ve made announcing new chapters up have only been available to patrons?? I like don’t even know. I’m confused now. Gee, what else is new?

Slubes edition 2 is now available, paperback and ebook!

Once upon a time, over six years ago, I started working on an actual novel. A lot of off-and-on work later and the final result is finally final! Slubes is here, for reals this time!

Slubestitle

The ebook is available at Smashwords here for $1, and the physical book is available on Amazon here for $12. There is also a free preview on Smashwords, should be one coming up on Amazon soon, and I’ll also put up a preview on this website here. In fact, after I type up this blog post I’m going to go through this website and update a lot of pages. Should be fun!

I fully believe this book is better in every aspect from the old one, which I suppose is a good thing because anything less would be kind of stupid. It’s bigger, more detailed, stronger, and the author intrusions are more obvious now yaaaay!

I’m sitting here thinking of what else to say, but all I can think is that I hope you (the internet) check out the first writing of mine ever on the internet to be finished, refinished, refurbished, reapplied, refibrillated, refinished again, completely finished, recompleted, and made into a readable format! And then I hope, if you do check it out, that you also like it. Like and subscribe! Review it, let me know its strengths and weaknesses, help make the sequel even better (of course, half of that is on this website, but not as finished as Slubes now is).

Oh, and I may have Kindle version of Slubes available later this month. That’s all for now.

Four more days to Slubes!

The Slubes re-release comes out in just four days, so here’s one final excerpt from it featuring everyone’s favorite angry, edgy buzz saw whose name starts with S and has at least one letter in it that is more than two syllables, Sawn.

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Darmenzi Chapter 12 is up!

Whoops, completely slipped my mind yesterday. Didn’t help that my sleep schedule got a bit wonky. Here’s chapter 12 of Darmenzi, A Slight Change in Plans. Some explanations are given, some guys are checked up on, and, well, there’s a slight change in plans.

Those who pledge to my Patreon get to read the next chapter half a month early, plus they can get copies of my novels, something that can actually happen in about a week when Slubes finally rereleases on the 10th. That madness is soon coming!